![]() ![]() Just made the soundtrack feel kinda phoned in. Lots of later tracks have that same low-key energy to them which is made worse by some tracks being recycled from previous entries. By the time NSMBU came along those samples just felt annoying and like they were there just because they had to be despite the limitations being removed, the "attitude" regarding the instrumentation stays the same and somehow makes even less of an impression. ![]() When the game was on the DS, those vocal samples did a pretty decent job compensating for some less punchy sample work being possible on the console, so the soundtrack had some solid energy alongside all the fun and subtle melodies they injected into it. Compare the original NSMB DS Overworld to the U version, and the latter just sounds like passive autopilot. The problem I had with it in recent NSMB games is that they just went down in terms of energy. As far as giving the franchise's music a sense of unique identity, it wasn't terrible. I'll be honest, I didn't mind the "Bahh" sounds in NSMB. Imagine what Mario Maker 3 will be like if they let you do shit with Wonder. 20 years is a pretty long time for a series. But I'm glad the franchise is dead now and being rebooted finally. Oh, and NSMBU was really really good for a NSMB game. So basically, I cannot wait for this game and whatever 3D Mario game follows it on the Switch 2. I want a hell of a post-game section like 3D World. I hope this game is like a 2D version of 3D World. So I hope this game is like that where you "complete" the game by playing all of it as every character. Especially if it's like 3D World where you can replay levels with each character and they all have their own moves. I just love Mario games where I have the option to not only play as Mario. And I hope maybe whatever follows up Bowser's Fury is a hybrid/spiritual sequel to 3D World. ![]() ![]() While I've wanted a 3D World sequel forever, I'm so excited for this game. ![]()
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